Thursday, 26 March 2015

Games Encounters Group Project - "Sortie"

At the beginning of the term we split ourselves into groups to create a game - a flying game! My groups game went for a steampunk style airship game that we called "Sortie".

In "Sortie", the player takes command of an airship and must make their way home whilst avoiding obstacles, and coming under attack from squid-like monsters.

For the art style we went for a low poly look as one might find in games like "Counterspy", "Monument Valley", and "Windwaker HD". This also led us to go with a more colourful palette for the game.

My main contribution was concept and texture art, but I also did some model work, the storyboard of two major mechanics, and a piece of coding.


The storyboard


My colour palette

My concept work:


Balloon mine concept






Airship moodboard and concepts



Debris plan, front, and side view








Architectural moodboard and concepts



Monsters

My model work:




My textures:



Two variations of canvas


Cloud texture



Dirt texture



Grass texture



Rock texture



Wood plank texture

No comments:

Post a Comment