Wednesday, 18 February 2015

Maya T-Rex Part 2

The T-Rex project continues! I'm going to combine the process of creating the limbs and the painted final model.

So, the limbs. Making these involved the same process of extruding edge loops as the body did, just on a more intricate level. Getting the front view proportions right was especially difficult, but I muddled through.








And with that, we have the final model!




Next came the texturing, and for that we used Mudbox. Whilst I can appreciate how useful Mudbox is, I could do with a bit practice using it, especially the painting aspects of it. Nevertheless I still gave it my best shot.



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