Wednesday, 28 January 2015

Mudbox Tutorial

This week we had a Mudbox workshop session with Tony Mayor, a freelance 2D and 3D artist who has worked with Sony, Renault, Pinewood Studios, among others.

Mudbox looks a lot like Maya at first, but as we learnt it does far more than "extrude" and "fill hole". We first learnt about the Grab and Sculpt tools, as they are the most basic and the ones we would need the most. Unfortunately my file corrupted after the lesson so I do not have any screenshots of this exercise.

Next, we worked on stencils and stamps, which the brush will flow over to give the object a bump or a depression of the image. This I did capture.


This is the stencil I used, and sculpting over it I realised I had made a piece of the Harry Potter universe:


I give you a golden snitch! The colours were altered in Mudbox as a paint layer, and the material was changed to make it appear shiny and polished.

But then comes the real work - in the afternoon we were told to gather together all the skills and knowledge we had learned earlier in the day and apply it all to a model of a T-Rex.


Basic model


Head


Belly


Flank and legs


Back


Final painted model

Overall I did like working with Mudbox - it might be complicated but it's a useful tool for virtually everything. 

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